Hubs by Mozilla

Hubs by Mozilla

  • Docs
  • GitHub
  • Help

›Spoke Documentation

Introduction

  • Welcome
  • Getting Started With Hubs
  • Building Scenes with Spoke
  • Creating Custom Avatars
  • Hosting Events in Hubs

Setting Up Your Hub

  • Choosing A Subscription
  • Creating Your Hub
  • Updating/Cancelling Your Subscription
  • Managing Your Hub's Content
  • Frequently Asked Questions
  • Contact Us
  • Learning More About Hubs

Hubs Fundamentals

  • Create and Join Rooms
  • Hubs Features
  • Sharing Avatar Links Privately
  • User Settings
  • Room Settings
  • Controls
  • Discord Bot
  • Troubleshooting
  • FAQ

Spoke Documentation

  • Create Project
  • User Interface
  • Spoke Controls
  • Adding Content
  • Architecture Kit
  • Grid
  • Skyboxes
  • Lighting and Shadows
  • Physics and Navigation
  • Publish Scenes

For Creators

  • Advanced Avatar Customization
  • Linking Hubs Rooms
  • Using the Blender glTF Exporter
  • Optimizing Scenes

For Developers

  • System Overview
  • Build a Custom Client
  • Contributing
  • Hubs Query String Parameters

Hubs Client development

  • Hubs Client development Basics
  • Core Concepts for Gameplay Code
  • Hubs Client development Interactivity
  • Hubs Client development Networking

Hubs Cloud

  • Introduction
  • Getting Started
  • FAQ
  • Importing Content
  • Asset Packs
  • Customizing Look & Feel
  • Customizing Themes
  • Managing Content
  • Adding Administrators
  • Limiting Access
  • Recipe: Permissive Rooms
  • Recipe: 3rd Party Integrations
  • Recipe: Enable Scene Editor
  • Recipe: Custom SMTP
  • Recipe: Discord Bot
  • Advanced: SSH Access
  • Advanced: Content CDN
  • Custom Clients
  • Advanced: Brand Guidelines

Hubs Cloud AWS

  • AWS Quick Start
  • Domain Recipes
  • Using an Existing Domain
  • Using an Existing Email Provider
  • Updating the Stack
  • Backup and Restore
  • AWS Troubleshooting
  • Known Issues
  • System Architecture
  • Costs and Minimizing Costs Information
  • Estimating Cost Charts (Alpha)
  • Estimating CCU Limits

Hubs Cloud DigitalOcean

  • DigitalOcean Quick Start
Edit

Skyboxes

Skyboxes can significantly impact the ambience of your scene. Unless you have started from a template that removed the default elements, you should have a skybox in your scene when you begin.

Screenshot of Spoke

The skybox properties panel lets you fine tune the existing skybox. You can change the following qualities:

  • Time of Day
  • Latitude
  • Luminance
  • Scattering Amount
  • Scattering Distance
  • Horizon Start
  • Horizon End

Screenshot of the skybox property panel

Adding a custom skybox

It is not possible to add a custom Skybox to a scene. However, one workaround is to insert a 360 image inside of your scene to obscure the existing Skybox.

For an example of this, check out the Rolling Hills scene. To see how it's assembled in Spoke, click the "Remix in Spoke" button.

Screenshot of the skybox property panel

← GridLighting and Shadows →
  • Adding a custom skybox
Hubs by Mozilla
Docs
IntroductionSetting Up Your HubHubs FundamentalsSpoke DocumentationFor CreatorsFor DevelopersHubs Cloud
Community
Discord ChatTwitter
More
HubsSpokeGitHub
Copyright © 2023 Mozilla Corporation. Hubs Documentation available under the Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) license.