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Advanced content for Mozilla Hubs creators.
6 posts
Creating 2D Sprite-Based Retro Worlds
Tutorials Advanced

Creating 2D Sprite-Based Retro Worlds

public – 49 min read
Mozilla Hubs is capable of rendering highly realistic scenes, but it can also render stylized ones, and pixelated retro worlds…
Dec 21, 2022
Pedro Valencia Pedro Valencia
Polygons vs. Textures (or 'the starry sky tutorial')
Tutorials Intermediate Advanced

Polygons vs. Textures (or 'the starry sky tutorial')

public – 14 min read
The advice to use textures instead of polygons is quite common. In this tutorial, we'll be using some advanced modeling techniques that might make you rethink that advice.
Aug 22, 2022
Jim Conrad Jim Conrad
EZ-Bake Lightmapping
Tutorials Advanced

EZ-Bake Lightmapping

public – 7 min read
So you want to add a lightmap to your scene in Hubs? Let's do it: fast!
Jun 13, 2022
Jordan Elevons Jordan Elevons
Baked Lighting for Better-Looking Hubs Scenes
Tutorials Tools Intermediate

Baked Lighting for Better-Looking Hubs Scenes

public – 28 min read
Light baking is a hot topic in the world of virtual environments. This article will reveal why it's so important for making Hubs scenes look and perform their very best on all devices.
May 24, 2022
Jim Conrad Jim Conrad
Optimizing a Sketchfab model for Hubs
Tutorials Advanced Tools

Optimizing a Sketchfab model for Hubs

public – 14 min read
3d models from the web are amazing. But they sometimes require a little intervention to make them work better. This tutorial will help you make the most out of models grabbed from the web so your Hubs scenes can run their very best.
May 6, 2022
Jim Conrad Jim Conrad
How to Contribute to Hubs Creator Labs
Advanced Beginner Intermediate

How to Contribute to Hubs Creator Labs

public – 3 min read
Would you like to become a contributor to Creator Labs? Maybe you have some helpful tips for the blender exporter,…
Apr 29, 2022
Matt Cool Matt Cool
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