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›Spoke Documentation

Introduction

  • Welcome
  • Getting Started With Hubs
  • Building Scenes with Spoke
  • Creating Custom Avatars
  • Hosting Events in Hubs

Hubs Documentation

  • Create and Join Rooms
  • Hubs Features
  • Sharing Avatar Links Privately
  • User Settings
  • Room Settings
  • Controls
  • Discord Bot
  • Troubleshooting
  • FAQ

Spoke Documentation

  • Create Project
  • User Interface
  • Spoke Controls
  • Adding Content
  • Architecture Kit
  • Grid
  • Skyboxes
  • Lighting and Shadows
  • Physics and Navigation
  • Publish Scenes

For Creators

  • Advanced Avatar Customization
  • Linking Hubs Rooms
  • Using the Blender glTF Exporter
  • Optimizing Scenes

For Developers

  • System Overview
  • Build a Custom Client
  • Contributing
  • Hubs Query String Parameters

Hubs Cloud

  • Introduction
  • Getting Started
  • FAQ
  • Importing Content
  • Asset Packs
  • Customizing Look & Feel
  • Managing Content
  • Adding Administrators
  • Limiting Access
  • Recipe: Permissive Rooms
  • Recipe: 3rd Party Integrations
  • Recipe: Enable Scene Editor
  • Recipe: Custom SMTP
  • Recipe: Discord Bot
  • Advanced: SSH Access
  • Advanced: Content CDN
  • Custom Clients
  • Advanced: Brand Guidelines

Hubs Cloud AWS

  • AWS Quick Start
  • Domain Recipes
  • Using an Existing Domain
  • Using an Existing Email Provider
  • Updating the Stack
  • Backup and Restore
  • AWS Troubleshooting
  • Known Issues
  • System Architecture
  • Costs and Minimizing Costs Information
  • Estimating Cost Charts (Alpha)
  • Estimating CCU Limits

Hubs Cloud DigitalOcean

  • DigitalOcean Quick Start
Edit

Grid

Screenshot of Spoke

When you first create a new scene in Spoke, you will see the grid in the viewport window. To show or hide the grid press the Toggle Grid Visibility button in the upper menu.

Screenshot of Spoke

By default, Snap Mode is enabled, and objects will automatically snap in line with the grid. To disable this, press the Toggle Snap Mode button.

Screenshot of Spoke

You can fine tune the size of the grid by changing the number in the box next to the Toggle Snap Mode button. By default, the squares of the grid are .5 meters. Next to this you can change the amount by which an object rotates when you press the Q + E buttons while the object is selected.

When you first load the scene, the grid will be at the height of 0 on the y access. However, if you are working on a scene that has multiple levels (e.g. floors in a house), you may wish to increase or decrease the height of the grid to make positioning of objects easier when they are not flush with the ground.

Screenshot of Spoke

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